自学内容网 自学内容网

微前端--qiankun

qiankun

qiankun分为accpication和parcel模式。
aplication模式基于路由工作,将应用分为两类,基座应用和子应用,基座应用维护路由注册表,根据路由的变化来切换子应用。子应用是一个独立的应用,需要提供生命周期方法供基座应用使用。
parcel模式和路由无关,子应用切换是手动控制的,具体是通过qiankun提供的loadMicroApp来实现的。

js隔离机制

乾坤有三种js隔离机制,SnapshotSandbox LegacySandbox ProxySandbox

SnapshotSandBox 快照沙箱

class SnapshotSandBox{
    windowSnapshot = {};
    modifyPropsMap = {};
    active(){
        for(const prop in window){
            this.windowSnapshot[prop] = window[prop];
        }
        Object.keys(this.modifyPropsMap).forEach(prop=>{
            window[prop] = this.modifyPropsMap[prop];
        });
    }
    inactive(){
        for(const prop in window){
            if(window[prop] !== this.windowSnapshot[prop]){
                this.modifyPropsMap[prop] = window[prop];
                window[prop] = this.windowSnapshot[prop];
            }
        }
    }
}
// 验证:
let snapshotSandBox = new SnapshotSandBox();
snapshotSandBox.active();
window.city = 'Beijing';
console.log("window.city-01:", window.city);
snapshotSandBox.inactive();
console.log("window.city-02:", window.city);
snapshotSandBox.active();
console.log("window.city-03:", window.city);
snapshotSandBox.inactive();

//输出:
//window.city-01: Beijing
//window.city-02: undefined
//window.city-03: Beijing

  • 沙箱激活: 微应用处于运行中,这个阶段可能会对window上的属性操作进行改变。
  • 沙箱失活: 就是微应用停止了对window的影响
  • 在沙箱激活的时候:记录window当时的状态(我们把这个状态称之为快照,也就是快照沙箱这个名称的来源),恢复上一次沙箱失活时记录的沙箱运行过程中对window做的状态改变,也就是上一次沙箱激活后对window做了哪些改变,现在也保持一样的改变。
  • 沙箱失活: 记录window上有哪些状态发生了变化(沙箱自激活开始,到失活的这段时间);清除沙箱在激活之后在window上改变的状态,从代码可以看出,就是让window此时的属性状态和刚激活时候的window的属性状态进行对比,不同的属性状态就以快照为准,恢复到未改变之前的状态。
    这种沙箱无法同时运行多个微应用

LegacySandBox 代理沙箱

class LegacySandBox{
    addedPropsMapInSandbox = new Map();
    modifiedPropsOriginalValueMapInSandbox = new Map();
    currentUpdatedPropsValueMap = new Map();
    proxyWindow;
    setWindowProp(prop, value, toDelete = false){
        if(value === undefined && toDelete){
            delete window[prop];
        }else{
            window[prop] = value;
        }
    }
    active(){
        this.currentUpdatedPropsValueMap.forEach((value, prop)=>this.setWindowProp(prop, value));
    }
    inactive(){
        this.modifiedPropsOriginalValueMapInSandbox.forEach((value, prop)=>this.setWindowProp(prop, value));
        this.addedPropsMapInSandbox.forEach((_, prop)=>this.setWindowProp(prop, undefined, true));
    }
    constructor(){
        const fakeWindow = Object.create(null);
        this.proxyWindow = new Proxy(fakeWindow,{
            set:(target, prop, value, receiver)=>{
                const originalVal = window[prop];
                if(!window.hasOwnProperty(prop)){
                    this.addedPropsMapInSandbox.set(prop, value);
                }else if(!this.modifiedPropsOriginalValueMapInSandbox.has(prop)){
                    this.modifiedPropsOriginalValueMapInSandbox.set(prop, originalVal);
                }
                this.currentUpdatedPropsValueMap.set(prop, value);
                window[prop] = value;
            },
            get:(target, prop, receiver)=>{
                return target[prop];
            }
        });
    }
}
// 验证:
let legacySandBox = new LegacySandBox();
legacySandBox.active();
legacySandBox.proxyWindow.city = 'Beijing';
console.log('window.city-01:', window.city);
legacySandBox.inactive();
console.log('window.city-02:', window.city);
legacySandBox.active();
console.log('window.city-03:', window.city);
legacySandBox.inactive();
// 输出:
// window.city-01: Beijing
// window.city-02: undefined
// window.city-03: Beijing

ProxySandBox 代理沙箱

class ProxySandBox{
    proxyWindow;
    isRunning = false;
    active(){
        this.isRunning = true;
    }
    inactive(){
        this.isRunning = false;
    }
    constructor(){
        const fakeWindow = Object.create(null);
        this.proxyWindow = new Proxy(fakeWindow,{
            set:(target, prop, value, receiver)=>{
                if(this.isRunning){
                    target[prop] = value;
                }
            },
            get:(target, prop, receiver)=>{
                return  prop in target ? target[prop] : window[prop];
            }
        });
    }
}
// 验证:
let proxySandBox1 = new ProxySandBox();
let proxySandBox2 = new ProxySandBox();
proxySandBox1.active();
proxySandBox2.active();
proxySandBox1.proxyWindow.city = 'Beijing';
proxySandBox2.proxyWindow.city = 'Shanghai';
console.log('active:proxySandBox1:window.city:', proxySandBox1.proxyWindow.city);
console.log('active:proxySandBox2:window.city:', proxySandBox2.proxyWindow.city);
console.log('window:window.city:', window.city);
proxySandBox1.inactive();
proxySandBox2.inactive();
console.log('inactive:proxySandBox1:window.city:', proxySandBox1.proxyWindow.city);
console.log('inactive:proxySandBox2:window.city:', proxySandBox2.proxyWindow.city);
console.log('window:window.city:', window.city);
// 输出:
// active:proxySandBox1:window.city: Beijing
// active:proxySandBox2:window.city: Shanghai
// window:window.city: undefined
// inactive:proxySandBox1:window.city: Beijing
// inactive:proxySandBox2:window.city: Shanghai
// window:window.city: undefined

支持一个页面运行多个微应用

资源加载

  • 通过registerMicroApps注册微应用
  • 通过loadMicroApp手动加载微应用
  • 调用start时触发了预加载逻辑
  • 手动调用prefetchApps执行加载
    在这里插入图片描述
export function registerMicroApps<T extends objectType>(apps: Array<RegistrableApp<T>, lifeCycles?: FrameworkLifeCycles<T>,) {
    unregisteredApps.forEach((app) => {
        const {name, activeRule, loader = noop, porps, ...appConfig} = app
        registerApplication({
            name,
            app: async() => {
                const {mount, ...otherMicroAppConfig} = {
                    await loadApp({name, props, ...appConfig}, frameworkConfiguration, lifeCycles)()
                    return {
                        mount: [async () => loader(true), ...toArray(mount), async() => loader(false)],
                        ...otherMicroAppConfigs,
                    }
                }
                activeWhen: activeRule,
                customProps: props
            }        
        })
    })
}
  • name: 子应用的唯一标识
  • entry: 子应用的入口
  • container: 子应用挂载的节点
  • activeRule: 子应用激活的条件。

loadApp的主体流程

核心功能: 获取微应用的js/css/html等资源,并对这些资源进行加工,然后构造和执行生命周期中需要执行的方法。最后返回一个函数,这个函数的返回值是一个对象,该对象包含了微应用的生命周期方法。
在这里插入图片描述

在这里插入图片描述

获取微应用资源的方法

依赖了库import-html-entry的importEntry函数。

const {template, execScripts, assetPublicPath} = await importEntry(entry, importEntryOpts)
// template: 一个字符串,内部包含了html、css资源
// assetPublicPath:访问页面远程资源的相对路径
// execScripts:一个函数,执行该函数后会返回一个对象

将获取的template涉及的html/css转换为dom节点

const appContent = getDefaultTplWrapper(appInstanceId)(template)
let initialAppWrapperElement: HTMLElement | null = createElement(
    appContent,
    strictStyleIsop,
    scopedCSS,    
    appInstanceId
)
export function getDefaultTplWrapper(name: string) {
  return (tpl: string) => `<div id="${getWrapperId(name)}" data-name="${name}" data-version="${version}">${tpl}</div>`;
}
function createElement(
    appContent: string,
    strictStyleIsolation:boolean,
    scopedCSS: boolean,
    appInstanceId: string    
): HTMLElement {
    const containerElement = document.createElement('div')
    containerElement.innerHTML = appContainer
    const appELement = containerElement.firstChild as HTMLElement
    return appElement
}

css资源的处理和隔离方法

if(scopedCSS) {
    const attr = appElement.getAttribute(css.QiankunCSSRewriteAttr)
    if(!attr) {
        appElement.setAttribute(css.QiankunCSSRewriteAttr, appInstanceId)
    }
    const styleNodes = appElement.querySelectorAll('style') || []
    forEach(styleNodes, (stylesheetElement: HTMLStyleElement) => {
        css.process(appElement!, stylesheetElement, appInstanceId)
    })
}

关于函数initialAppWrapperGetter

// 代码片段五,所属文件:src/loader.ts
  const initialAppWrapperGetter = getAppWrapperGetter(
    appInstanceId,
    !!legacyRender,
    strictStyleIsolation,
    scopedCSS,
    () => initialAppWrapperElement,
  );
  /** generate app wrapper dom getter */
function getAppWrapperGetter(
  appInstanceId: string,
  useLegacyRender: boolean,
  strictStyleIsolation: boolean,
  scopedCSS: boolean,
  elementGetter: () => HTMLElement | null,
) {
  return () => {
    if (useLegacyRender) {
      // 省略一些代码...
      const appWrapper = document.getElementById(getWrapperId(appInstanceId));
      // 省略一些代码...
      return appWrapper!;
    }
    const element = elementGetter();
      // 省略一些代码
    return element!;
  };
}

兼容。

一些生命周期中需要执行的函数

const {
  beforeUnmount = [],
  afterUnmount = [],
  afterMount = [],
  beforeMount = [],
  beforeLoad = [],
} = mergeWith({}, getAddOns(global, assetPublicPath), lifeCycles, (v1, v2) => concat(v1 ?? [], v2 ?? []));

execHooksChain

await execHooksChain(toArray(beforeLoad), app, global)
function execHooksChain<T extends ObjectType>(
  hooks: Array<LifeCycleFn<T>>,
  app: LoadableApp<T>,
  global = window,
): Promise<any> {
  if (hooks.length) {
    return hooks.reduce((chain, hook) => chain.then(() => hook(app, global)), Promise.resolve());
  }

  return Promise.resolve();
}

微应用加载完成后的返回值

  const parcelConfigGetter: ParcelConfigObjectGetter = (remountContainer = initialContainer) => {
    // 省略相关代码
    const parcelConfig: ParcelConfigObject = {
      // 省略相关代码
    }
    return parcelConfig;
  }

parcelConfigGetter返回对象

const parcelConfig: ParcelConfigObject = {
      name: appInstanceId,
      bootstrap,
      mount: [
        async () => {
          if (process.env.NODE_ENV === 'development') {
            const marks = performanceGetEntriesByName(markName, 'mark');
            // mark length is zero means the app is remounting
            if (marks && !marks.length) {
              performanceMark(markName);
            }
          }
        },
        async () => {
          if ((await validateSingularMode(singular, app)) && prevAppUnmountedDeferred) {
            return prevAppUnmountedDeferred.promise;
          }

          return undefined;
        },
        // initial wrapper element before app mount/remount
        async () => {
          appWrapperElement = initialAppWrapperElement;
          appWrapperGetter = getAppWrapperGetter(
            appInstanceId,
            !!legacyRender,
            strictStyleIsolation,
            scopedCSS,
            () => appWrapperElement,
          );
        },
        // 添加 mount hook, 确保每次应用加载前容器 dom 结构已经设置完毕
        async () => {
          const useNewContainer = remountContainer !== initialContainer;
          if (useNewContainer || !appWrapperElement) {
            // element will be destroyed after unmounted, we need to recreate it if it not exist
            // or we try to remount into a new container
            appWrapperElement = createElement(appContent, strictStyleIsolation, scopedCSS, appInstanceId);
            syncAppWrapperElement2Sandbox(appWrapperElement);
          }

          render({ element: appWrapperElement, loading: true, container: remountContainer }, 'mounting');
        },
        mountSandbox,
        // exec the chain after rendering to keep the behavior with beforeLoad
        async () => execHooksChain(toArray(beforeMount), app, global),
        async (props) => mount({ ...props, container: appWrapperGetter(), setGlobalState, onGlobalStateChange }),
        // finish loading after app mounted
        async () => render({ element: appWrapperElement, loading: false, container: remountContainer }, 'mounted'),
        async () => execHooksChain(toArray(afterMount), app, global),
        // initialize the unmount defer after app mounted and resolve the defer after it unmounted
        async () => {
          if (await validateSingularMode(singular, app)) {
            prevAppUnmountedDeferred = new Deferred<void>();
          }
        },
        async () => {
          if (process.env.NODE_ENV === 'development') {
            const measureName = `[qiankun] App ${appInstanceId} Loading Consuming`;
            performanceMeasure(measureName, markName);
          }
        },
      ],
      unmount: [
        async () => execHooksChain(toArray(beforeUnmount), app, global),
        async (props) => unmount({ ...props, container: appWrapperGetter() }),
        unmountSandbox,
        async () => execHooksChain(toArray(afterUnmount), app, global),
        async () => {
          render({ element: null, loading: false, container: remountContainer }, 'unmounted');
          offGlobalStateChange(appInstanceId);
          // for gc
          appWrapperElement = null;
          syncAppWrapperElement2Sandbox(appWrapperElement);
        },
        async () => {
          if ((await validateSingularMode(singular, app)) && prevAppUnmountedDeferred) {
            prevAppUnmountedDeferred.resolve();
          }
        },
      ],
    };

沙箱容器分析

export function createSandboxContainer(
  appName: string,
  elementGetter: () => HTMLElement | ShadowRoot,
  scopedCSS: boolean,
  useLooseSandbox?: boolean,
  excludeAssetFilter?: (url: string) => boolean,
  globalContext?: typeof window,
) {
  let sandbox: SandBox;
  if (window.Proxy) {
    sandbox = useLooseSandbox ? new LegacySandbox(appName, globalContext) : new ProxySandbox(appName, globalContext);
  } else {
    sandbox = new SnapshotSandbox(appName);
  }
  // 此处省略许多代码...   占位1
const bootstrappingFreers = patchAtBootstrapping(appName, elementGetter, sandbox, scopedCSS, excludeAssetFilter);
let mountingFreers: Freer[] = []; 
let sideEffectsRebuilders: Rebuilder[] = [];
  return {
    instance: sandbox,
    async mount() {
      // 此处省略许多代码... 占位2
      sandbox.active();
      // 此处省略许多代码... 占位3
    },
    async unmount() {
      // 此处省略许多代码... 占位4
      sandbox.inactive();
      // 此处省略许多代码... 占位5
    }
  };
}

这个对象包含三个属性instace, mount, unmount,其中instace代表沙箱实例,mount,unmount是两个方法,这俩方法使用的是sandbox.active, sandbox.inactive,两个方法让沙箱激活或者失活

patchAtBootstrapping

export function patchAtBootstrapping(
  appName: string,
  elementGetter: () => HTMLElement | ShadowRoot,
  sandbox: SandBox,
  scopedCSS: boolean,
  excludeAssetFilter?: CallableFunction,
): Freer[] {
  const patchersInSandbox = {
    [SandBoxType.LegacyProxy]: [
      () => patchLooseSandbox(appName, elementGetter, sandbox.proxy, false, scopedCSS, excludeAssetFilter),
    ],
    [SandBoxType.Proxy]: [
      () => patchStrictSandbox(appName, elementGetter, sandbox.proxy, false, scopedCSS, excludeAssetFilter),
    ],
    [SandBoxType.Snapshot]: [
      () => patchLooseSandbox(appName, elementGetter, sandbox.proxy, false, scopedCSS, excludeAssetFilter),
    ],
  };

  return patchersInSandbox[sandbox.type]?.map((patch) => patch());
}

函数patchAtBootstrapping只做了一件事情,就是根据不同的沙箱类型,执行后并以数组的形式返回执行结果。

函数patchStrictSandbox

export function patchStrictSandbox(
  appName: string,
  appWrapperGetter: () => HTMLElement | ShadowRoot,
  proxy: Window,
  mounting = true,
  scopedCSS = false,
  excludeAssetFilter?: CallableFunction,
): Freer {
    //*********************第一部分*********************/
    let containerConfig = proxyAttachContainerConfigMap.get(proxy);
    if (!containerConfig) {
        containerConfig = {
          appName,
          proxy,
          appWrapperGetter,
          dynamicStyleSheetElements: [],
          strictGlobal: true,
          excludeAssetFilter,
          scopedCSS,
        };
        proxyAttachContainerConfigMap.set(proxy, containerConfig);
    }
    const { dynamicStyleSheetElements } = containerConfig;

    /***********************第二部分*********************/
    const unpatchDocumentCreate = patchDocumentCreateElement();
    const unpatchDynamicAppendPrototypeFunctions = patchHTMLDynamicAppendPrototypeFunctions(
        (element) => elementAttachContainerConfigMap.has(element),
        (element) => elementAttachContainerConfigMap.get(element)!,
    );
    // 此处省略许多代码... 
  return function free() {
    // 此处省略许多代码... 占位2
    // 此处省略许多代码...
if (allMicroAppUnmounted) {
  unpatchDynamicAppendPrototypeFunctions();
  unpatchDocumentCreate();
}
recordStyledComponentsCSSRules(dynamicStyleSheetElements);
    return function rebuild() {
       // 此处省略许多代码... 占位3
    };
  };
}
let freeFunc = patchStrictSandbox(许多参数...); // 第一步:在这个函数里面执行了代码,影响了程序状态
let rebuidFun = freeFunc(); // 第二步:将第一步中对程序状态的影响撤销掉
rebuidFun();// 第三步:恢复到第一步执行完成时程序的状态

patchDocumentCreateElement

function patchDocumentCreateElement() {
    // 省略许多代码...
    const rawDocumentCreateElement = document.createElement;
    Document.prototype.createElement = function createElement(
        // 省略许多代码...
     ): HTMLElement {
      const element = rawDocumentCreateElement.call(this, tagName, options);
      // 关键点1
      if (isHijackingTag(tagName)) {
        // 省略许多代码
      }
      return element;
    };
    // 关键点2 
    if (document.hasOwnProperty('createElement')) {
      document.createElement = Document.prototype.createElement;
    }
    // 关键点3 
    docCreatePatchedMap.set(Document.prototype.createElement, rawDocumentCreateElement);
  }
    
  return function unpatch() {
    // 关键点4
    //此次省略一些代码...
    Document.prototype.createElement = docCreateElementFnBeforeOverwrite;
    document.createElement = docCreateElementFnBeforeOverwrite;
  };

主要是重写document.prototype.createElement

free函数

// 此处省略许多代码...
if (allMicroAppUnmounted) {
  unpatchDynamicAppendPrototypeFunctions();
  unpatchDocumentCreate();
}
recordStyledComponentsCSSRules(dynamicStyleSheetElements);
export function recordStyledComponentsCSSRules(styleElements: HTMLStyleElement[]): void {
  styleElements.forEach((styleElement) => {
    if (styleElement instanceof HTMLStyleElement && isStyledComponentsLike(styleElement)) {
      if (styleElement.sheet) {
        styledComponentCSSRulesMap.set(styleElement, (styleElement.sheet as CSSStyleSheet).cssRules);
      }
    }
  });
}

cssRules代表着一条条具体的css样式,从远程加载而来,对其中的内容进行解析,生成一个style标签。

rebuild

return function rebuild() {
  rebuildCSSRules(dynamicStyleSheetElements, (stylesheetElement) => {
    const appWrapper = appWrapperGetter();
    if (!appWrapper.contains(stylesheetElement)) {
      rawHeadAppendChild.call(appWrapper, stylesheetElement);
      return true;
    }

    return false;
  });
};
export function rebuildCSSRules(
  styleSheetElements: HTMLStyleElement[],
  reAppendElement: (stylesheetElement: HTMLStyleElement) => boolean,
) {
  styleSheetElements.forEach((stylesheetElement) => {
    const appendSuccess = reAppendElement(stylesheetElement);
    if (appendSuccess) {
      if (stylesheetElement instanceof HTMLStyleElement && isStyledComponentsLike(stylesheetElement)) {
        const cssRules = getStyledElementCSSRules(stylesheetElement);
        if (cssRules) {
          for (let i = 0; i < cssRules.length; i++) {
            const cssRule = cssRules[i];
            const cssStyleSheetElement = stylesheetElement.sheet as CSSStyleSheet;
            cssStyleSheetElement.insertRule(cssRule.cssText, cssStyleSheetElement.cssRules.length);
          }
        }
      }
    }
  });
}

将前面生成的style标签添加到微应用上,将之前保存的cssrule插入到对应的style标签上。

资源加载机制

在这里插入图片描述

importEntry

export function importEntry(entry, opts = {}) {
const { fetch = defaultFetch, getTemplate = defaultGetTemplate, postProcessTemplate } = opts;
const getPublicPath = opts.getPublicPath || opts.getDomain || defaultGetPublicPath;
// 省略一些不太关键的代码...
if (typeof entry === 'string') {
return importHTML(entry, {
fetch,
getPublicPath,
getTemplate,
postProcessTemplate,
});
}
    // 此处省略了许多代码... 占位1
}
功能
  • 加载css/js资源,并且将加载的资源嵌入到html中
  • 获取script资源的exports对象
类型
  • entry。如果是string,importEntry会调用importHTML执行相关逻辑。会加载styles,scripts对应的资源嵌入到字符串html中,styles对应的style资源的url数组,scripts参数对应的是js资源的url数组,参数html是一个字符串,是一个html页面的具体内容
  • ImportEntryOpts: fetch: 自定义加载资源的方法,getPublicPath:自定义资源访问的相关路径。getTemplate: 自定义的html资源预处理的函数。

importHTML

export default function importHTML(url, opts = {}) {
// 这里省略许多代码... 占位1
return embedHTMLCache[url] || (embedHTMLCache[url] = fetch(url)
    .then(response => readResAsString(response, autoDecodeResponse))
    .then(html => {
        const assetPublicPath = getPublicPath(url);
        const { template, scripts, entry, styles } = processTpl(getTemplate(html), assetPublicPath, postProcessTemplate);
        return getEmbedHTML(template, styles, { fetch }).then(embedHTML => ({
            template: embedHTML,
            assetPublicPath,
            getExternalScripts: () => getExternalScripts(scripts, fetch),
            getExternalStyleSheets: () => getExternalStyleSheets(styles, fetch),
            execScripts: (proxy, strictGlobal, execScriptsHooks = {}) => {
                if (!scripts.length) {
                    return Promise.resolve();
                }
                return execScripts(entry, scripts, proxy, {
                    fetch,
                    strictGlobal,
                    beforeExec: execScriptsHooks.beforeExec,
                    afterExec: execScriptsHooks.afterExec,
                });
            },
        }));
    }));
}
  • 调用fetch请求html资源
  • 调用processTpl处理资源
  • 调用getEmbedHTML对processTpl处理后的资源中的链接的远程js,css资源取到本地并嵌入到html中。

processTpl

// 代码片段3,所属文件:src/process-tpl.js
/*
  匹配整个script标签及其包含的内容,比如 <script>xxxxx</script>或<script xxx>xxxxx</script>

  [\s\S]    匹配所有字符。\s 是匹配所有空白符,包括换行,\S 非空白符,不包括换行
  *         匹配前面的子表达式零次或多次
  +         匹配前面的子表达式一次或多次

  正则表达式后面的全局标记 g 指定将该表达式应用到输入字符串中能够查找到的尽可能多的匹配。
  表达式的结尾处的不区分大小写 i 标记指定不区分大小写。   
*/
const ALL_SCRIPT_REGEX = /(<script[\s\S]*?>)[\s\S]*?<\/script>/gi;
/*
    . 匹配除换行符 \n 之外的任何单字符
    ? 匹配前面的子表达式零次或一次,或指明一个非贪婪限定符。

    圆括号会有一个副作用,使相关的匹配会被缓存,此时可用 ?: 放在第一个选项前来消除这种副作用。
    其中 ?: 是非捕获元之一,还有两个非捕获元是 ?= 和 ?!, ?=为正向预查,在任何开始匹配圆括
    号内的正则表达式模式的位置来匹配搜索字符串,?!为负向预查,在任何开始不匹配该正则表达式模
    式的位置来匹配搜索字符串。
    举例:exp1(?!exp2):查找后面不是 exp2 的 exp1。

    所以这里的真实含义是匹配script标签,但type不能是text/ng-template
*/
const SCRIPT_TAG_REGEX = /<(script)\s+((?!type=('|")text\/ng-template\3).)*?>.*?<\/\1>/is;
/*
* 匹配包含src属性的script标签

  ^ 匹配输入字符串的开始位置,但在方括号表达式中使用时,表示不接受该方括号表达式中的字符集合。
*/
const SCRIPT_SRC_REGEX = /.*\ssrc=('|")?([^>'"\s]+)/;
// 匹配含 type 属性的标签
const SCRIPT_TYPE_REGEX = /.*\stype=('|")?([^>'"\s]+)/;
// 匹配含entry属性的标签//
const SCRIPT_ENTRY_REGEX = /.*\sentry\s*.*/;
// 匹配含 async属性的标签
const SCRIPT_ASYNC_REGEX = /.*\sasync\s*.*/;
// 匹配向后兼容的nomodule标记
const SCRIPT_NO_MODULE_REGEX = /.*\snomodule\s*.*/;
// 匹配含type=module的标签
const SCRIPT_MODULE_REGEX = /.*\stype=('|")?module('|")?\s*.*/;
// 匹配link标签
const LINK_TAG_REGEX = /<(link)\s+.*?>/isg;
// 匹配含 rel=preload或rel=prefetch 的标签, 小提示:rel用于规定当前文档与被了链接文档之间的关系,比如rel=“icon”等
const LINK_PRELOAD_OR_PREFETCH_REGEX = /\srel=('|")?(preload|prefetch)\1/;
// 匹配含href属性的标签
const LINK_HREF_REGEX = /.*\shref=('|")?([^>'"\s]+)/;
// 匹配含as=font的标签
const LINK_AS_FONT = /.*\sas=('|")?font\1.*/;
// 匹配style标签
const STYLE_TAG_REGEX = /<style[^>]*>[\s\S]*?<\/style>/gi;
// 匹配rel=stylesheet的标签
const STYLE_TYPE_REGEX = /\s+rel=('|")?stylesheet\1.*/;
// 匹配含href属性的标签
const STYLE_HREF_REGEX = /.*\shref=('|")?([^>'"\s]+)/;
// 匹配注释
const HTML_COMMENT_REGEX = /<!--([\s\S]*?)-->/g;
// 匹配含ignore属性的 link标签
const LINK_IGNORE_REGEX = /<link(\s+|\s+.+\s+)ignore(\s*|\s+.*|=.*)>/is;
// 匹配含ignore属性的style标签
const STYLE_IGNORE_REGEX = /<style(\s+|\s+.+\s+)ignore(\s*|\s+.*|=.*)>/is;
// 匹配含ignore属性的script标签
const SCRIPT_IGNORE_REGEX = /<script(\s+|\s+.+\s+)ignore(\s*|\s+.*|=.*)>/is;
// 代码片段4,所属文件:src/process-tpl.js
export default function processTpl(tpl, baseURI, postProcessTemplate) {
    // 这里省略许多代码...
    let styles = [];
const template = tpl
.replace(HTML_COMMENT_REGEX, '') // 删掉注释
.replace(LINK_TAG_REGEX, match => {
                // 这里省略许多代码...
                // 如果link标签中有ignore属性,则替换成占位符`<!-- ignore asset ${ href || 'file'} replaced by import-html-entry -->`
                // 如果link标签中没有ignore属性,将标签替换成占位符`<!-- ${preloadOrPrefetch ? 'prefetch/preload' : ''} link ${linkHref} replaced by import-html-entry -->`
})
.replace(STYLE_TAG_REGEX, match => {
                // 这里省略许多代码...
                // 如果style标签有ignore属性,则将标签替换成占位符`<!-- ignore asset style file replaced by import-html-entry -->`
})
.replace(ALL_SCRIPT_REGEX, (match, scriptTag) => {
                // 这里省略许多代码...
                // 这里虽然有很多代码,但可以概括为匹配正则表达式,替换成相应的占位符
});

// 这里省略一些代码...
let tplResult = {
template,
scripts,
styles,
entry: entry || scripts[scripts.length - 1],
};
// 这里省略一些代码...
return tplResult;
}

getEmbedHTML

function getEmbedHTML(template, styles, opts = {}) {
const { fetch = defaultFetch } = opts;
let embedHTML = template;

return getExternalStyleSheets(styles, fetch)
.then(styleSheets => {
embedHTML = styles.reduce((html, styleSrc, i) => {
html = html.replace(genLinkReplaceSymbol(styleSrc), `<style>/* ${styleSrc} */${styleSheets[i]}</style>`);
return html;
}, embedHTML);
return embedHTML;
});
}

export function getExternalStyleSheets(styles, fetch = defaultFetch) {
return Promise.all(styles.map(styleLink => {
if (isInlineCode(styleLink)) {
// if it is inline style
return getInlineCode(styleLink);
} else {
// external styles
return styleCache[styleLink] ||
(styleCache[styleLink] = fetch(styleLink).then(response => response.text()));
}

},
));
}
  • 获取processTpl中提到style资源链接对应的资源内容
  • 将这些资源拼接称为style标签。然后将processTpl中的占位符替换掉

execScripts

export function execScripts(entry, scripts, proxy = window, opts = {}) {
// 此处省略许多代码...
return getExternalScripts(scripts, fetch, error)// 和获取js资源链接对应的内容
.then(scriptsText => {
const geval = (scriptSrc, inlineScript) => {
// 此处省略许多代码...
                // 这里主要是把js代码进行一定处理,然后拼装成一个自执行函数,然后用eval执行
                // 这里最关键的是调用了getExecutableScript,绑定了window.proxy改变js代码中的this引用
};

function exec(scriptSrc, inlineScript, resolve) {
// 这里省略许多代码...
// 根据不同的条件,在不同的时机调用geval函数执行js代码,并将入口函数执行完暴露的含有微应用生命周期函数的对象返回
// 这里省略许多代码...
}

function schedule(i, resolvePromise) {
                // 这里省略许多代码...
                // 依次调用exec函数执行js资源对应的代码
}

return new Promise(resolve => schedule(0, success || resolve));
});
}

数据通信机制分析

export function registerMicroApps<T extends ObjectType>(
  apps: Array<RegistrableApp<T>>,
  lifeCycles?: FrameworkLifeCycles<T>,
) {
  // 省略许多代码...
  unregisteredApps.forEach((app) => {
    const { name, activeRule, loader = noop, props, ...appConfig } = app;

    registerApplication({
      name,
      app: async () => {
        // 省略许多代码...
        const { mount, ...otherMicroAppConfigs } = (
          await loadApp({ name, props, ...appConfig }, frameworkConfiguration, lifeCycles)
        )();
        // 省略许多代码...
      },
      activeWhen: activeRule,
      customProps: props,
    });
  });
}

传入的props参数,在加载微应用的时候直接传入即可,这些参数在微应用执行生命周期方法的时候获取到。

全局事件通信

// 注:为了更容易理解,下面代码和源码中有点出入...
function onGlobalStateChange(callback: OnGlobalStateChangeCallback, fireImmediately?: boolean) {
  // 该函数主要用于监听事件,将传入的callback函数进行保存
};

function setGlobalState(state: Record<string, any> = {}) {
  // 该函数主要用于更新数据,同时触发全局事件,调用函数onGlobalStateChange保存的对应callback函数
}

触发全局事件

function emitGlobal(state: Record<string, any>, prevState: Record<string, any>) {
  Object.keys(deps).forEach((id: string) => {
    if (deps[id] instanceof Function) {
      deps[id](cloneDeep(state), cloneDeep(prevState));
    }
  });
}

sinle-spa中的reroute函数

在这里插入图片描述

reroute函数的核心逻辑

export function reroute(pendingPromises = [], eventArguments) {
  const {
    appsToUnload,
    appsToUnmount,
    appsToLoad,
    appsToMount,
  } = getAppChanges();
  // 此处省略许多代码...
  if (isStarted()) {
    // 此处省略一些代码...
    appsThatChanged = appsToUnload.concat(
      appsToLoad,
      appsToUnmount,
      appsToMount
    );
    return performAppChanges();
  } else {
    appsThatChanged = appsToLoad;
    return loadApps();
  }
  // 此处省略许多代码...
}
  • 通过函数getAppChanges获取在single-spa注册过的微应用,并用四个数组变量来区分这些微应用下一步的处理以及状态。
  • 根据isStarted()的返回值进行判断,如果调用start函数,则调用performAppChanged函数根据getAppChanges函数的返回值对微应用进行相应的处理,然后改变相应的状态。如果微调用过start函数,则调用loadApp函数执行加载操作

getAppChanges

export function getAppChanges() {
  const appsToUnload = [],
    appsToUnmount = [],
    appsToLoad = [],
    appsToMount = [];
  // 此处省略一些代码...
  apps.forEach((app) => {
    const appShouldBeActive =
      app.status !== SKIP_BECAUSE_BROKEN && shouldBeActive(app);

    switch (app.status) {
      case LOAD_ERROR:
        if (appShouldBeActive && currentTime - app.loadErrorTime >= 200) {
          appsToLoad.push(app);
        }
        break;
      case NOT_LOADED:
      case LOADING_SOURCE_CODE:
        if (appShouldBeActive) {
          appsToLoad.push(app);
        }
        break;
      case NOT_BOOTSTRAPPED:
      case NOT_MOUNTED:
        if (!appShouldBeActive && getAppUnloadInfo(toName(app))) {
          appsToUnload.push(app);
        } else if (appShouldBeActive) {
          appsToMount.push(app);
        }
        break;
      case MOUNTED:
        if (!appShouldBeActive) {
          appsToUnmount.push(app);
        }
        break;
    }
  });

  return { appsToUnload, appsToUnmount, appsToLoad, appsToMount };
}

定义4个数组,然后根据微应用当前所处的不同状态,推断出函数即将要进入的状态,并把即将要进入同一个状态的微应用放到一个相同的数组中。

数组appsToLoad

appsToLoad: NOT_LOADED, LOADING_SOURCE_CODE
appsToLoad数组中存放的微应用在后续的逻辑中即将被加载,在加载中,状态会变化为LOADING_SOURCE_CODE。加载完成之后,状态变成为NOT_BOOTSTRAPPED。

export function toLoadPromise(app) {
  return Promise.resolve().then(() => {
    if (app.loadPromise) {
      return app.loadPromise;
    }
    if (app.status !== NOT_LOADED && app.status !== LOAD_ERROR) {
      return app;
    }
    // ...
    return (app.loadPromise = Promise.resolve()
      .then(() => {
        // ...
        delete app.loadPromise;
        // ...
      })
      .catch((err) => {
        delete app.loadPromise;
        // ...
      }));
  });
}

数组appsToUnload

处于NOT_BOOTSTRAPPED, NOT_MOUNTED状态的微应用,如果不需要处于激活状态且getAppUnloadInfo(toName(app))返回值为true,将微应用加载到appsToUnload中

export function getAppUnloadInfo(appName) {
  return appsToUnload[appName];
}

appsToUnload是一个全局对象,不是函数getAppChanges中的appsToUnload数组

unloadApplication

文档中的内容,如果希望重新执行bootstrap,可以调用unloadApplication函数是一个不错的选择。一般情况下,是不会轻易卸载微应用的,流程图中MOUNTED -> UNMOUNTING -> UNLOADING -> UNLOADED,如果不是用户手动柑橘,调用unloadApplication,是不会发生的。

toUnloadPromise

appsToUnload中的微应用即将被执行的主要逻辑都在函数toUnloadPromise中

export function toUnloadPromise(app) {
  return Promise.resolve().then(() => {
    const unloadInfo = appsToUnload[toName(app)];
    // 对象appsToUnload没有值,说明没有调用过unloadApplicaton函数,没必要继续
    if (!unloadInfo) {
      return app;
    }
    // 说明已经处于NOT_LOADED状态
    if (app.status === NOT_LOADED) {
      finishUnloadingApp(app, unloadInfo);
      return app;
    }
    // 已经在卸载中的状态,等执行结果就可以了,注意这里的promise是从对象appsToUnload上面取的
    if (app.status === UNLOADING) {
      return unloadInfo.promise.then(() => app);
    }
    // 应用的状态转换应该符合流程图所示,只有处于UNMOUNTED状态下的微应用才可以有->UNLOADING->UNLOADED的转化
    if (app.status !== NOT_MOUNTED && app.status !== LOAD_ERROR) {
      return app;
    }

    const unloadPromise =
      app.status === LOAD_ERROR
        ? Promise.resolve()
        : reasonableTime(app, "unload");

    app.status = UNLOADING;

    return unloadPromise
      .then(() => {
        finishUnloadingApp(app, unloadInfo);
        return app;
      })
      .catch((err) => {
        errorUnloadingApp(app, unloadInfo, err);
        return app;
      });
  });
}
  • 不能符合执行条件的情况进行拦截。
  • 利用reasonableTime函数真正的卸载的相关逻辑
  • 执行函数finishUnloadingApp或则errorUnloadingApp更改微任务的状态。
resonableTime
export function reasonableTime(appOrParcel, lifecycle) {
  // 此处省略许多代码...
  return new Promise((resolve, reject) => {
    // 此处省略许多代码...
    appOrParcel[lifecycle](getProps(appOrParcel))
      .then((val) => {
        finished = true;
        resolve(val);
      })
      .catch((val) => {
        finished = true;
        reject(val);
      });
    // 此处省略许多代码...
  });
}
  • 超时处理
  • 执行微应用的lifecycle变量对应的函数,在加载阶段让微应用具备了卸载的能力。
appsToMount, appsToUnmount, appsToMount

NOT_BOOTSTRAPPED NOT_MOUNTED状态的微应用,如果和路由规则匹配,则改微应用将会被添加到数组appsToMount。

performAppChanges

function performAppChanges() {
    return Promise.resolve().then(() => {
      // 此处省略许多代码...
      const unloadPromises = appsToUnload.map(toUnloadPromise);
      const unmountUnloadPromises = appsToUnmount
        .map(toUnmountPromise)
        .map((unmountPromise) => unmountPromise.then(toUnloadPromise));

      const allUnmountPromises = unmountUnloadPromises.concat(unloadPromises);

      const unmountAllPromise = Promise.all(allUnmountPromises);

      unmountAllPromise.then(() => {
        // 此处省略许多代码...
      });
      // 此处省略许多代码...
      return unmountAllPromise
        .catch((err) => {
          callAllEventListeners();
          throw err;
        })
        .then(() => {
          callAllEventListeners();
          // 此处省略许多代码...
        });
    });
  }
  • 执行卸载逻辑
  • 执行完卸载逻辑后,在执行相关的挂载逻辑
  • 在不同阶段派发自定义事件

学习用,学习了博主杨艺韬的文章


原文地址:https://blog.csdn.net/m0_73280507/article/details/140642949

免责声明:本站文章内容转载自网络资源,如本站内容侵犯了原著者的合法权益,可联系本站删除。更多内容请关注自学内容网(zxcms.com)!