Android Launcher3桌面图标样式修改(添加圆角)
1.源码类:LauncherActivityCachingLogic.java
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.icons;
import android.content.ComponentName;
import android.content.Context;
import android.content.pm.LauncherActivityInfo;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PaintFlagsDrawFilter;
import android.graphics.RectF;
import android.graphics.Shader;
import android.os.UserHandle;
import android.util.Log;
import com.android.launcher3.IconProvider;
import com.android.launcher3.R;
import com.android.launcher3.icons.cache.CachingLogic;
import com.android.launcher3.util.ResourceBasedOverride;
/**
* Caching logic for LauncherActivityInfo.
*/
public class LauncherActivityCachingLogic
implements CachingLogic<LauncherActivityInfo>, ResourceBasedOverride {
/**
* Creates and returns a new instance
*/
public static LauncherActivityCachingLogic newInstance(Context context) {
return Overrides.getObject(LauncherActivityCachingLogic.class, context,
R.string.launcher_activity_logic_class);
}
@Override
public ComponentName getComponent(LauncherActivityInfo object) {
return object.getComponentName();
}
@Override
public UserHandle getUser(LauncherActivityInfo object) {
return object.getUser();
}
@Override
public CharSequence getLabel(LauncherActivityInfo object) {
return object.getLabel();
}
@Override
public void loadIcon(Context context, LauncherActivityInfo object,
BitmapInfo target) {
LauncherIcons li = LauncherIcons.obtain(context);
li.createBadgedIconBitmap(
IconProvider.INSTANCE.get(context)
.getIcon(object, li.mFillResIconDpi, true /* flattenDrawable */),
object.getUser(), object.getApplicationInfo().targetSdkVersion).applyTo(target);
li.recycle();
//这里添加即可
target.icon=roundBitmap(target.icon,150,150,30);
}
/**
* 添加圆角白色背景
* @param bitmap
* @param outWidth
* @param outHeight
* @param mRadius
* @return
*/
public Bitmap roundBitmap(Bitmap bitmap, int outWidth, int outHeight, float mRadius) {
if (bitmap == null || bitmap.getWidth() <= 0 || bitmap.getHeight() <= 0) return null;
//添加白色背景
Bitmap newBp = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
Canvas bpCs = new Canvas(newBp);
bpCs.setDrawFilter(new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG));
bpCs.drawColor(Color.WHITE);
bpCs.drawBitmap(bitmap, 0, 0, null);
bitmap = newBp;
// 缩放设置
float widthScale = outWidth * 1.0f / bitmap.getWidth();
float heightScale = outHeight * 1.0f / bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.setScale(widthScale, heightScale);
BitmapShader bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
bitmapShader.setLocalMatrix(matrix);
// 结果图
Bitmap targetBitmap = Bitmap.createBitmap(outWidth, outHeight, Bitmap.Config.ARGB_8888);
// 创建画笔
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(bitmapShader);
// 创建目标画布
Canvas targetCanvas = new Canvas(targetBitmap);
targetCanvas.setDrawFilter(new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG));
targetCanvas.drawRoundRect(new RectF(0, 0, outWidth, outHeight), mRadius, mRadius, paint);
return targetBitmap;
}
}
原文地址:https://blog.csdn.net/qq_29364417/article/details/140575115
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