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【Flutter】多语言方案二:GetX 版

介绍

多语言方案:GetX版,需要手动自定义字符串引用常量,优点不需要自己管理状态。



运行效果

在这里插入图片描述


一、安装 GetX

dependencies:
get: ^4.6.6

二、使用

1.语言配置 在lib/core下创建一个language文件夹,文件夹下创建一个local.dart文件

class Local {
  static const String appName = 'BraveComponent';
  static const String helloWorld = '你好,世界';
  static const String followerSystemLanguage = '跟随系统语言';
  static const String simplifiedChinese = '简体中文';
  static const String traditionalChinese = '繁体中文';
  static const String english = '英文';
  static const String setting = '设置';
  static const String multiLanguage = '多语言';
  static const String theme = '主题';
}

2.language文件夹下创建一个messages.dart文件

import 'package:get/get.dart';

import 'local.dart';

class Messages extends Translations {
  @override
  Map<String, Map<String, String>> get keys => {
        'zh_CN': {
          Local.appName: 'BraveComponent',
          Local.helloWorld: '你好,世界',
          Local.followerSystemLanguage: '跟随系统语言',
          Local.simplifiedChinese: '简体中文',
          Local.traditionalChinese: '繁体中文',
          Local.english: '英文',
          Local.setting: '设置',
          Local.multiLanguage: '多语言',
          Local.theme: '主题',
        },
        'zh_HK': {
          Local.appName: 'BraveComponent',
          Local.helloWorld: '妳好,世界',
          Local.followerSystemLanguage: '跟隨系統語言',
          Local.simplifiedChinese: '簡體中文',
          Local.traditionalChinese: '繁體中文',
          Local.english: '英文',
          Local.setting: '設置',
          Local.multiLanguage: '多語言',
          Local.theme: '主題',
        },
        'en_US': {
          Local.appName: 'BraveComponent',
          Local.helloWorld: 'HelloWorld',
          Local.followerSystemLanguage: 'FollowerSystemLanguage',
          Local.simplifiedChinese: 'SimplifiedChinese',
          Local.traditionalChinese: 'TraditionalChinese',
          Local.english: 'English',
          Local.setting: 'Setting',
          Local.multiLanguage: 'MultiLanguage',
          Local.theme: 'Theme',
        },
      };
}

3. 主入口MaterialApp改成GetMaterialApp

main.dart类

import 'package:flutter/material.dart';

import 'app.dart';
import 'core/cache/cache/cache.dart';
import 'l10n_app.dart';

void main() async {
  await Cache.instance.init();
  // runApp(L10nApp()); //flutter_localizations与GetX配合版的多语言
  runApp(const App()); //GetX版多语言
}

app.dart类

import 'package:brave_component/core/utils/language_utils.dart';
import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:get/get.dart';

import 'core/language/messages.dart';
import 'l10n/l10n.dart';
import 'routes/route_pages.dart';
import 'routes/route_path.dart';

class App extends StatefulWidget {
  const App({super.key});

  @override
  State<App> createState() => AppState();
}

class AppState extends State<App> {
  @override
  Widget build(BuildContext context) {
    return GetMaterialApp(
      initialRoute: RoutePath.main,
      getPages: RoutePages.getPages,
      title: 'component',
      theme: ThemeData(
        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      translations: Messages(),
      locale: LanguageUtils.getLocale(),
      fallbackLocale: const Locale("zh", "CN"),
      localeResolutionCallback: (deviceLocale, supportedLocales) {
        print('当前语言:${deviceLocale.toString()}');
        return;
      },
      supportedLocales: AppLocalizations.supportedLocales,
      localizationsDelegates: const [
        AppLocalizations.delegate,
        GlobalCupertinoLocalizations.delegate,
        GlobalWidgetsLocalizations.delegate,
        GlobalMaterialLocalizations.delegate
      ],
    );
  }
}

language_utils.dart类

import 'package:brave_component/l10n/l10n.dart';
import 'package:flutter/widgets.dart';
import 'package:get/get.dart';

import '../../l10n_app.dart';
import '../cache/helpers/cache_helper.dart';
import '../enums/language.dart';

class LanguageUtils {
  static String getLanguage(BuildContext context, String code) {
    late String language;
    switch (code) {
      case 'fs-Lan':
        language = context.l10n.followerSystemLanguage;
        break;
      case 'zh-CN':
        language = context.l10n.simplifiedChinese;
        break;
      case 'zh-HK':
        language = context.l10n.traditionalChinese;
        break;
      case 'en-US':
        language = context.l10n.english;
        break;
      default:
        language = context.l10n.followerSystemLanguage;
        break;
    }
    return language;
  }

  static Locale? getLocale() {
    Locale? locale;
    String code = CacheHelper.countryCode;
    List<String> lang = code.split('-');
    locale = (code == Language.fsLan.countryCode)
        ? Get.deviceLocale
        : Locale(lang[0], lang[1]);
    return locale;
  }

  static void updateLocale(String countryCode, {bool isL10n = false}) {
    List<String> lang = countryCode.split('-');
    Get.updateLocale((countryCode == Language.fsLan.countryCode)
        ? Get.deviceLocale!
        : Locale(lang[0], lang[1]));
    CacheHelper.saveCountryCode(countryCode);
    if (isL10n) {
      L10nAppState.setting.changeLocale!();
    }
  }
}

4. 配置及调用

translations: Messages(),//所有的多语言翻译资源
locale: Get.deviceLocale,//跟随系统设置语言 持久化以后这里改一下
fallbackLocale: Locale("zh", "CN"),//未提供当前Locale翻译时,备用的翻译
  - 使用   
  Text(Local.helloWorld.tr)  

5.多语言切换

multi_language_view.dart类

import 'package:brave_component/core/enums/language.dart';
import 'package:brave_component/core/language/local.dart';
import 'package:flutter/material.dart';
import 'package:get/get.dart';

import '../../../../../core/res/colours.dart';
import '../../../../../widgets/base/texts.dart';
import 'multi_language_logic.dart';

class MultiLanguagePage extends StatelessWidget {
  MultiLanguagePage({super.key});

  final logic = Get.find<MultiLanguageLogic>();

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Texts.fontSize18Normal(Local.multiLanguage.tr,
            color: Colours.titleColor),
        leading: GestureDetector(
          onTap: () {
            Get.back(result: 'changeLanguage');
          },
          child: const Icon(Icons.arrow_back),
        ),
      ),
      body: Container(
        padding: const EdgeInsets.symmetric(vertical: 15),
        // child: ListView(
        //   children: ListTile.divideTiles(
        //           context: context,
        //           tiles: Language.values
        //               .map((e) =>
        //                   GetBuilder<MultiLanguageLogic>(builder: (logic) {
        //                     return ListTile(
        //                       title: Texts.fontSize14Normal(e.title,
        //                           color: Colours.titleColor),
        //                       trailing: e.countryCode == logic.countryCode
        //                           ? const Icon(Icons.check,
        //                               color: Colours.primaryColor)
        //                           : null,
        //                       onTap: () {
        //                         logic.changeLanguage(e.countryCode);
        //                       },
        //                     );
        //                   }))
        //               .toList())
        //       .toList(),
        // ),
        child: ListView.separated(
            itemBuilder: (context, index) {
              return _itemContent(context, index);
            },
            separatorBuilder: (_, index) => const Divider(),
            itemCount: Language.values.length),
      ),
    );
  }

  Widget _itemContent(BuildContext context, int index) {
    return GetBuilder<MultiLanguageLogic>(builder: (logic) {
      return Container(
        padding: const EdgeInsets.symmetric(horizontal: 15),
        height: 44,
        child: GestureDetector(
          onTap: () {
            logic.changeLanguage(Language.values[index].countryCode);
          },
          child: Row(
            children: [
              Expanded(
                  child: Texts.fontSize14Normal(Language.values[index].title,
                      color: Colours.titleColor)),
              Visibility(
                  visible:
                      logic.countryCode == Language.values[index].countryCode,
                  child: const Icon(Icons.check, color: Colours.primaryColor))
            ],
          ),
        ),
      );
    });
  }
}

multi_language_logic.dart类

import 'package:brave_component/core/cache/helpers/cache_helper.dart';
import 'package:get/get.dart';

import '../../../../../core/utils/language_utils.dart';

class MultiLanguageLogic extends GetxController {
  late String countryCode;

  @override
  void onInit() {
    super.onInit();
    countryCode = CacheHelper.countryCode;
  }

  void changeLanguage(String code) {
    countryCode = code;
    LanguageUtils.updateLocale(code);
    update();
  }
}

multi_language_binding.dart类


import 'package:get/get.dart';

import 'multi_language_logic.dart';

class MultiLanguageBinding extends Bindings {
  @override
  void dependencies() {
    Get.lazyPut(() => MultiLanguageLogic());
  }
}


language.dart类

enum Language {
  fsLan(title: "跟随系统语言", countryCode: "fs-Lan"),
  zhCN(title: "简体中文", countryCode: "zh-CN"),
  zhHK(title: "繁体中文", countryCode: "zh-HK"),
  enUS(title: "English", countryCode: "en-US");

  final String title;
  final String countryCode;

  const Language({required this.title, required this.countryCode});
}


这里关于GetX的binding用法不会的可以参考Flutter 多语言、主题切换之GetX库!这个博主开发的GetX插件,生成模版代码提高研发效率,建议看看用起来。

持久化就不赘述了,参考源码

源码

上一篇 多语言方案一:flutter_localizations 与 GetX 配合版


原文地址:https://blog.csdn.net/luozegang86/article/details/137955573

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